Introduction¶
This is the scripting API documentation for Serious Sam Classics: Revolution.
Table of contents¶
Dedicated Server¶
Installing¶
The dedicated server can be installed either via Steam CMD or via the Steam client itself.
If you’re installing the dedicated server via Steam CMD, the AppID for the dedicated server is 299310
.
Alternatively, you can get the dedicated server via the Steam client, under the Tools tab. It will be located in the steamapps
folder, under Serious Sam Revolution/Bin/DedicatedServer.exe
.
Configuring¶
First of all, you need to have a server configuration. A configuration is a folder of .ini
files that define the properties. These configurations are actually scripts, which run on the internal shell, which is basically the same as the in-game console.
Each configuration has its own folder in the Scripts/Dedicated/
folder. You can see that there are already a few default configurations that we ship, but we don’t recommend using them directly. You can use the folders as a template for your own server, however.
As a quick guide to getting started, we’ll set up a basic cooperative server. Copy the DefaultCoop
folder and paste it in the same folder with a different name. For example, MyAwesomeCoopServer
. This server configuration can then be used by the dedicated server executable by running the dedicated server with the name of the folder as its parameter. For example: Bin/DedicatedServer.exe MyAwesomeCoopServer
.
You could make a batch file for this for convenience::
@echo off
Bin/DedicatedServer.exe MyAwesomeCoopServer
init.ini¶
In the example above, we copied DefaultCoop
to MyAwesomeCoopServer
. In that folder, there is an init.ini
file, which is the most important file in your configuration. This is where you’ll set most of the server properties.
The default file has comments explaining most of the options, but here’s a list of a few noteworthy ones:
net_iPort = 27015;
This sets the server port to 27015 and - implicitly - the enumeration port to 27016.gam_strSessionName = "Awesome Server";
This sets the server name that is shown in the server browser.net_ctMaxPayers = 16;
This sets the maximum amount of players to 16. The minimum for this is 2, and the maximum is 42.ser_bWaitFirstPlayer = 1;
This makes the server wait for the first player to join the server before it starts executing game ticks. It’s recommended to keep this option on.ded_strLevel = "...";
Sets the level to start on. This can optionally get overridden in then_begin.ini
files.
Some helpful variables that are not included with the default configurations are:
net_bEnableAPI = 1;
Enables the RCon API. This will allow you to useRCon.exe
to connect to your server and execute commands. This will also allow you to programatically execute commands on the server.net_iPortAPI = 5000;
Sets the port used for the API to 5000.net_strAdminPassword = "joe";
Sets the RCon password to “joe”. You will need this when connecting to the API.ser_bPure = 1;
Requires all clients to have the same mods installed as the server. That means that if the server has no mods installed, all other clients must also not have any mods installed.
n_begin.ini¶
This file is executed at the beginning of the round, before the level loads on the server. This means that you can put ded_strLevel = "...";
here to load a different level. This is normally only useful in versus gamemodes. By making several files, such as 1_begin.ini
, 2_begin.ini
, 3_begin.ini
, ..., you can define a list of levels that will be played through on the server.
n_end.ini¶
Executed at the end of the round. This could be used (for example) to tell clients what map is going to be played next. However, it’s not recommended you use these files for actual scripting, but instead use script addons written in Bromscript. Therefore, it’s suggested you keep this file empty, or simply not modify the default example scripts if you so wish.
Scripting¶
Introduction¶
The scripting language we use in Revolution is called Bromscript. This is an advanced scripting language written by one of our own programmers. It’s heavily inspired by Lua and C++, with the goal to improve upon the existing Lua syntax. You can read more about it on the Bromscript website.
Script entity¶
The script entity in-game lets you execute scripts when the entity is triggered. These scripts can reference other entities and change their properties.
A simple example that doubles a Gnaar’s run speed would be something like:
local ent = Entities.GetByName("Some Gnaar")
ent.m_fAttackRunSpeed *= 2
Script handles¶
These is where most of the API resides.
Color¶
The Color handle is used for storing color values.
It has 4 member variables:
Byte R
Byte G
Byte B
Byte A
Console¶
Lets you interact with the console.
AddVariable¶
Adds a console variable (of CTString
type) that the user can manipulate in the console.
This function takes 1 argument:
String name
- The name of the cvar.
GetVariable¶
Returns the value of the cvar as a String
.
This function takes 1 argument:
String name
- The name of the cvar.
Exec¶
Execute a string in the console.
This function takes 1 argument:
String command
- The command to execute.
Draw¶
The Draw handle is used to render on the screen.
Text¶
Renders a string of text to the screen.
This function takes 5 arguments:
String text
- The text to render.Number x
- The X coordinate to render at.Number y
- The Y coordinate to render at.Number scale
- The scale to render the text with.Color color
- The color for the text. (This can also be aNumber
)
Texture¶
Renders a texture to the screen.
This function takes 6 arguments:
Texture texture
- The texture.Number x
- The X coordinate to render at.Number y
- The Y coordinate to render at.Number w
- The destination width to render at.Number h
- The destination height to render at.Color color
- The color for the texture. (This can also be aNumber
)
Rectangle¶
Renders a colored rectangle to the screen.
This function takes 5 arguments:
Number x
- The X coordinate to render at.Number y
- The Y coordinate to render at.Number w
- The destination width to render at.Number h
- The destination height to render at.Color color
- The color for the rectangle. (This can also be aNumber
)
Line¶
Renders a colored line to the screen.
This function takes 5 arguments:
Number x1
- The X coordinate for the first point.Number y1
- The Y coordinate for the first point.Number x2
- The X coordinate for the second point.Number y2
- The Y coordinate for the second point.Color color
- The color for the line. (This can also be aNumber
)
Line3D¶
Renders a colored line to the screen with 3D projection.
This function takes 7 arguments:
Number x1
- The X coordinate for the first point.Number y1
- The Y coordinate for the first point.Number z1
- The Z coordinate for the first point.Number x2
- The X coordinate for the second point.Number y2
- The Y coordinate for the second point.Number z2
- The Z coordinate for the second point.Color color
- The color for the line. (This can also be aNumber
)
GetScreenWidth¶
Returns a Number
of the width of the draw port in pixels.
GetScreenHeight¶
Returns a Number
of the height of the draw port in pixels.
GetAbsolutePoint¶
Returns the absolute screen point based on HUD element anchor as a Vector
.
This function takes 5 arguments:
Number x
- The X offset for the element.Number y
- The Y offset for the element.Number w
- The width of the element.Number h
- The height of the element.Number anchor
- The type of anchor as a number. This ranges between 0 and 16: *HEA_TopLeft = 0
*HEA_TopRight = 1
*HEA_BottomLeft = 2
*HEA_BottomRight = 3
*HEA_Left = 4
*HEA_Right = 5
*HEA_Top = 6
*HEA_Bottom = 7
* Types 8 through 15 (parented elements) are currently unsupported with this function. *HEA_Center = 16
Entities¶
The Entities handle can be used to access and manipulate entities.
GetAll¶
Returns a Table
of all entities in the world.
GetLocalPlayers¶
Returns a Table
of local PlayerHandle
objects. “Local” means the players that are playing on the computer the function is called on. This is most often a single player, but could also be multiple players in case of split screen.
GetAllPlayers¶
Returns a Table
of all PlayerHandle
objects in the world.
GetByName¶
Returns an entity by name, or null
if it can’t be found.
This function takes 1 or 2 arguments:
String name
- The name of the entity.- (optional)
Number index
- The index of the entity in the array, in case there are more entities with the same name in the world.
GetCount¶
Returns a Number
of the amount of entities currently in the world.
GetByIndex¶
Returns the entity at the given index from the world. Must be between 0 and the return value of GetCount
.
This function takes 1 argument:
Number index
SendSync¶
Sends a correctional synchronization packet to clients for the given entity and the given property name. This is useful for addons, so servers can force the state of some property on some entity.
This function takes 2 arguments:
CEntity entity
- The entity to send a correctional packet for to clients.String propertyName
- The name of the member variable on the entity to send a correctional packet for.
Player¶
The Player handle contains information about a player.
It has 3 member variables:
Number PID
- The player ID.String Name
- The current name of the player.String SteamID
- The Steam ID of the player, in Steam2 ID format.
Kick¶
Kicks this player if this is called on a server.
This function takes 1 argument:
String reason
- The disconnect message to show to the player.
SendChat¶
Send a chat message to this player from the server. Nobody else but this player will see the message.
This function takes 1 argument:
String message
- The message to send to the player.
GetEntity¶
Returns the CPlayer
object for this player.
operator ==¶
Returns a bool
if the players have matching Steam IDs.
Server¶
This is the server library for dedicated server addons.
DoCommand¶
Executes a string in the server console. It then returns a string of the output of the executed command.
This function takes 1 argument:
String command
- The string to execute in the console.
GetMap¶
Returns the filename of the current level as a String
.
GetPort¶
Returns the value of net_iPort
as a Number
.
GetHostname¶
Returns the hostname of the server as a String
.
GetGamemodeName¶
Returns the name of the current gamemode as a String
. This could be "Cooperative"
, "Deathmatch"
, "Capture The Flag"
, etc.
GetMaxPlayers¶
Returns the maximum number of players that can be in the server as a Number
.
GetPlayerCount¶
Returns the current count of players in the server as a Number
.
Texture¶
The Texture handle is used for storing textures.
Timer¶
Can be used to run a function at a certain interval.
It has 2 member variables:
Number Delay
- The delay in seconds.Number Counter
- The current counter value.
Constructor¶
When constructing, the timer will immediately start.
The constructor takes 3 arguments:
Number delay
- The delay in seconds.Number counter
- After this many times calling the timer will stop automatically. Set this to 0 for unlimited.Function func
- The function to call on timer tick.
Start¶
Start the timer.
This function takes 2 arguments:
Number delay
- The delay in seconds.Number counter
- After this many times calling the timer will stop automatically. Set this to 0 for unlimited.
Stop¶
Stop the timer.
Entity classes¶
These are all the entity classes that are approachable by scripts.
CAchievementEntity¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strAchievement
- bool
m_bSinglePlayerOnly
- bool
m_bStat
- bool
m_bStatAdd
- bool
m_bStatFloat
- readonly
m_iStatAmount
- float
m_fStatAmount
CAirElemental¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- bool
m_bFloat
- float
m_fAttPosY
- bool
m_bInitialAnim
- readonly
m_penTrigger01
- readonly
m_penTrigger02
- readonly
m_penTrigger03
- readonly
m_penTrigger04
- readonly
m_penTrigger05
- readonly
m_penTrigger06
- readonly
m_penTrigger07
- readonly
m_penTrigger08
- readonly
m_penTrigger09
- readonly
m_penTrigger10
- float
m_fAttSizeCurrent
- float
m_fAttSizeBegin
- float
m_fAttSizeEnd
- float
m_fAttSizeRequested
- bool
m_bAttGrow
- readonly
m_iSize
- float
m_fLastSize
- float
m_fTargetSize
- float
m_fGrowSpeed
- float
m_tmWindNextFire
- float
m_fWindFireTimeMin
- float
m_fWindFireTimeMax
- readonly
m_iWind
- bool
m_bDying
- float
m_tmDeath
- float
m_fDeathDuration
- vec3
m_fWindBlastFirePosBegin
- vec3
m_fWindBlastFirePosEnd
- float
m_tmLastAnimation
- readonly
m_penDeathInflictor
- bool
m_bRenderParticles
- readonly
m_soFire
- readonly
m_soVoice
- readonly
m_colParticles
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CAmmoItem¶
Inherits: CItem
Remarks¶
n/a
Members¶
- readonly
m_EaitType
Members inherited from CItem¶
- string
m_strName
- string
m_strDescription
- float
m_fValue
- float
m_fRespawnTime
- float
m_fCustomRespawnTime
- bool
m_bRespawn
- readonly
m_penTarget
- bool
m_bPickupOnce
- readonly
m_soPick
- float
m_fPickSoundLen
- bool
m_bDropped
- readonly
m_ulPickedMask
- bool
m_bFloating
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- float
m_fCustomScale
- string
m_fnmCustomPickupSound
- bool
m_bOnlyCoop
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CAmmoPack¶
Inherits: CItem
Remarks¶
n/a
Members¶
- readonly
m_aptPackType
- readonly
m_iShells
- readonly
m_iBullets
- readonly
m_iRockets
- readonly
m_iGrenades
- readonly
m_iNapalm
- readonly
m_iElectricity
- readonly
m_iIronBalls
- readonly
m_iSniperBullets
- readonly
m_iPlasmaPacks
- readonly
m_iMinePacks
Members inherited from CItem¶
- string
m_strName
- string
m_strDescription
- float
m_fValue
- float
m_fRespawnTime
- float
m_fCustomRespawnTime
- bool
m_bRespawn
- readonly
m_penTarget
- bool
m_bPickupOnce
- readonly
m_soPick
- float
m_fPickSoundLen
- bool
m_bDropped
- readonly
m_ulPickedMask
- bool
m_bFloating
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- float
m_fCustomScale
- string
m_fnmCustomPickupSound
- bool
m_bOnlyCoop
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CAnimationChanger¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
- readonly
m_iModelAnim
- bool
m_bModelLoop
- readonly
m_iTextureAnim
- bool
m_bTextureLoop
- readonly
m_iLightAnim
- bool
m_bLightLoop
- readonly
m_iAmbientLightAnim
- bool
m_bAmbientLightLoop
- readonly
m_colAmbient
- readonly
m_colDiffuse
CAnimationHub¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- float
m_tmDelayEach
- readonly
m_penTarget0
- readonly
m_penTarget1
- readonly
m_penTarget2
- readonly
m_penTarget3
- readonly
m_penTarget4
- readonly
m_penTarget5
- readonly
m_penTarget6
- readonly
m_penTarget7
- readonly
m_penTarget8
- readonly
m_penTarget9
- float
m_tmDelay0
- float
m_tmDelay1
- float
m_tmDelay2
- float
m_tmDelay3
- float
m_tmDelay4
- float
m_tmDelay5
- float
m_tmDelay6
- float
m_tmDelay7
- float
m_tmDelay8
- float
m_tmDelay9
- readonly
m_iModelAnim
- bool
m_bModelLoop
- readonly
m_iTextureAnim
- bool
m_bTextureLoop
- readonly
m_iLightAnim
- bool
m_bLightLoop
- readonly
m_colAmbient
- readonly
m_colDiffuse
- readonly
m_iCounter
CArmorItem¶
Inherits: CItem
Remarks¶
n/a
Members¶
- readonly
m_EaitType
- bool
m_bOverTopArmor
- readonly
m_iSoundComponent
Members inherited from CItem¶
- string
m_strName
- string
m_strDescription
- float
m_fValue
- float
m_fRespawnTime
- float
m_fCustomRespawnTime
- bool
m_bRespawn
- readonly
m_penTarget
- bool
m_bPickupOnce
- readonly
m_soPick
- float
m_fPickSoundLen
- bool
m_bDropped
- readonly
m_ulPickedMask
- bool
m_bFloating
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- float
m_fCustomScale
- string
m_fnmCustomPickupSound
- bool
m_bOnlyCoop
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CBackgroundViewer¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- bool
m_bActive
- readonly
m_penWorldSettingsController
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CBasicEffect¶
Remarks¶
n/a
Members¶
- readonly
m_betType
- float
m_fWaitTime
- float
m_fFadeTime
- bool
m_bFade
- float
m_fFadeStartTime
- float
m_fFadeStartAlpha
- vec3
m_vNormal
- vec3
m_vStretch
- vec3
m_vDirection
- float
m_fDepthSortOffset
- float
m_fFadeInSpeed
- float
m_tmSpawn
- float
m_tmWaitAfterDeath
- bool
m_bLightSource
- readonly
m_aoLightAnimation
- readonly
m_iLightAnimation
- readonly
m_colMultiplyColor
- readonly
m_soEffect
- float
m_fSoundTime
- readonly
m_eptType
- float
m_tmWhenShot
- vec3
m_vGravity
- readonly
m_penPrediction
CBeast¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- readonly
m_bcType
- readonly
m_iCounter
- bool
m_bBeBoss
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CBigHead¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- string
m_fnmHeadTex
- string
m_fnmNameSnd
- float
m_tmLastGreetTime
- readonly
m_bhtType
- bool
m_bIgnorePlayer
- bool
m_bPlayingWalkSound
- bool
m_bSleeping
- float
m_tmLastWalkingSoundTime
- float
m_tmWalkingSound
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CBlendController¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- readonly
m_bctType
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CBloodSpray¶
Remarks¶
n/a
Members¶
- readonly
m_sptType
- float
m_tmStarted
- vec3
m_vDirection
- readonly
m_penOwner
- float
m_fDamagePower
- readonly
m_boxSizedOwner
- vec3
m_vGDir
- float
m_fGA
- float
m_fLaunchPower
- readonly
m_colCentralColor
- readonly
m_boxOriginalOwner
- readonly
m_colBurnColor
- readonly
m_penPrediction
CBoneman¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- bool
m_bFistHit
- bool
m_bTouchAnother
- readonly
m_soFeet
- bool
m_bRunSoundPlaying
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CBouncer¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- float
m_fSpeed
- vec3
m_aDirection
- float
m_tmControl
- bool
m_bEntrySpeed
- float
m_fMaxExitSpeed
- float
m_fNormalComponentMultiplier
- float
m_fParallelComponentMultiplier
CBullet¶
Remarks¶
n/a
Members¶
- readonly
m_penOwner
- float
m_fDamage
- vec3
m_vTarget
- vec3
m_vTargetCopy
- vec3
m_vHitPoint
- readonly
m_iBullet
- readonly
m_EdtDamage
- float
m_fBulletSize
- readonly
m_iBatchID
CCamera¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- float
m_tmTime
- float
m_fFOV
- float
m_fLastFOV
- readonly
m_penTarget
- string
m_strName
- readonly
m_penOnBreak
- bool
m_bWideScreen
- float
m_tmAtMarker
- float
m_tmDelta
- vec3
m_vPNp0
- vec3
m_vPNp1
- vec3
m_vTNp0
- vec3
m_vTNp1
- float
m_fFOVp0
- float
m_fFOVp1
- float
m_fTFOVp0
- float
m_fTFOVp1
- readonly
m_qPNp0
- readonly
m_qPNp1
- readonly
m_qANp0
- readonly
m_qANp1
- readonly
m_penLast
- readonly
m_penPlayer
- string
m_strDescription
- bool
m_bStopMoving
- readonly
m_colFade0
- readonly
m_colFade1
- bool
m_bMoving
- readonly
m_penViewTarget0
- readonly
m_penViewTarget1
- vec3
m_vPosRatio0
- vec3
m_vPosRatio1
- float
m_fMyTimer
- float
m_fMyTimerLast
- bool
m_bIgnoreTimeStretch
- bool
m_bAutoRotation
- float
m_fStartHdg
- float
m_fRotateSpeed
- float
m_fRotateTime
- float
m_fRadX
- float
m_fHeight
- float
m_fRadZ
- readonly
m_penAutoCameraEndTarget
- readonly
m_eetAutoCameraEndEvent
- vec3
m_vRelTargetOffset
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CCameraMarker¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- float
m_fDeltaTime
- float
m_fBias
- float
m_fTension
- float
m_fContinuity
- bool
m_bStopMoving
- float
m_fFOV
- bool
m_bSkipToNext
- readonly
m_colFade
- readonly
m_penTrigger
- readonly
m_penViewTarget
- vec3
m_vPosRatio
- float
m_fRatioX
- float
m_fRatioY
- float
m_fRatioZ
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CCannonBall¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- readonly
m_penLauncher
- float
m_fLaunchPower
- float
m_fCannonBallSize
- float
m_fIgnoreTime
- float
m_fStartTime
- readonly
m_iNextChannel
- bool
m_bSelfExploded
- readonly
m_soBounce0
- readonly
m_soBounce1
- readonly
m_soBounce2
- readonly
m_soBounce3
- readonly
m_soBounce4
- readonly
m_cbtType
- float
m_tmInvisibility
- float
m_tmExpandBox
- float
m_tmForceExplode
- bool
m_bCheatedLifetime
- float
m_fCheatedLifetimeValue
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CChainsawFreak¶
Inherits: CEnemyRunInto
Remarks¶
n/a
Members¶
- bool
m_bRunAttack
- bool
m_bSawHit
- readonly
m_penLastTouched
- readonly
m_soFeet
- bool
m_bRunSoundPlaying
- readonly
m_iRunType
- bool
m_bAttacking
- float
m_fSightSoundBegin
Members inherited from CEnemyRunInto¶
- readonly
m_penLastTouched
- float
m_fLastTouchedTime
- bool
m_bWhileLoop
- float
m_fMassKicked
- float
m_fInertionRunTime
- float
m_fStopApproachDistance
- float
m_fChargeDistance
- bool
m_bUseChargeAnimation
- readonly
m_fAttackRotateRunInto
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CCopier¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
- bool
m_bSpawnEffect
- bool
m_bTelefrag
CCounter¶
Remarks¶
n/a
Members¶
- float
m_fCountdownSpeed
- readonly
m_penTarget
- float
m_fNumber
- float
m_tmStart
- string
m_strName
- readonly
m_soSound
- readonly
m_iCountFrom
- readonly
m_pen0
- readonly
m_pen1
- readonly
m_pen2
- readonly
m_pen3
- readonly
m_pen4
- readonly
m_pen5
- readonly
m_pen6
- readonly
m_pen7
- readonly
m_pen8
- readonly
m_pen9
CCrateBus¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- bool
m_bActive
- float
m_fExplosionStretch
- float
m_tmDeath
- string
m_strName
- readonly
m_ctMentals
- bool
m_bShowTrail
- float
m_fStretch
- string
m_fnmHeadTex01
- string
m_fnmHeadTex02
- string
m_fnmHeadTex03
- string
m_fnmHeadTex04
- string
m_fnmHeadTex05
- string
m_fnmHeadTex06
- string
m_fnmHeadTex07
- string
m_fnmHeadTex08
- string
m_fnmHeadTex09
- string
m_fnmHeadTex10
- string
m_fnmHeadTex11
- string
m_fnmHeadTex12
- string
m_fnmHeadTex13
- string
m_fnmHeadTex14
- string
m_fnmHeadTex15
- string
m_fnmHeadTex16
- string
m_fnmHeadTex17
- string
m_fnmHeadTex18
- string
m_fnmHeadTex19
- string
m_fnmHeadTex20
- string
m_fnmHeadTex21
- string
m_fnmHeadTex22
- string
m_fnmHeadTex23
- string
m_fnmHeadTex24
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CCrateRider¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- string
m_fnmHeadTex1
- string
m_fnmHeadTex2
- string
m_fnmDriveSnd
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CCreditsHolder¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- string
m_fnmMessage
- float
m_fMyTimer
- float
m_fMyTimerLast
- float
m_iTotalEntries
- bool
m_bEnd
- readonly
m_penEndCreditsTrigger
- bool
m_bDataError
CCyborg¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- readonly
m_EctType
- readonly
m_iCloseHit
- readonly
m_iFireLaserCount
- readonly
m_ctBombsToDrop
- float
m_tmLastBombDropped
- float
m_fFlyAboveEnemy
- float
m_fFlySpeed
- float
m_aFlyRotateSpeed
- float
m_fFallStartTime
- bool
m_bBombing
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CCyborgBike¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- float
m_fSpeed
- readonly
m_iIndex
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CDamager¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- readonly
m_dmtType
- float
m_fAmount
- readonly
m_penToDamage
- bool
m_bDamageFromTriggerer
- readonly
m_penLastDamaged
- float
m_tmLastDamage
- bool
m_bRangeDamage
- float
m_fRangeHotspot
- float
m_fRangeFalloff
CDebris¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- readonly
m_dptParticles
- readonly
m_iBodyType
- bool
m_bFade
- float
m_fFadeStartTime
- float
m_fFadeTime
- vec3
m_fLastStainHitPoint
- readonly
m_betStain
- readonly
m_ctLeftStains
- float
m_tmStarted
- float
m_fStretch
- vec3
m_aShadingDirection
- bool
m_bCustomShading
- readonly
m_colCustomAmbient
- readonly
m_colCustomDiffuse
- bool
m_bImmaterialASAP
- float
m_fDustStretch
- bool
m_bTouchedGround
- readonly
m_penFallFXPapa
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CDestroyableArchitecture¶
Inherits: CMovableEntity
Remarks¶
n/a
Members¶
- string
m_strName
- float
m_fHealth
- readonly
m_etType
- vec3
m_vDamageDir
- float
m_fStretch
- readonly
m_penGradient
- readonly
m_colDebrises
- readonly
m_ctDebrises
- float
m_fCandyEffect
- float
m_fCubeFactor
- bool
m_bBlowupByDamager
- float
m_fDustStretch
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CDevil¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- readonly
m_iAttID
- float
m_fDeltaWeaponPitch
- float
m_fDeltaWeaponHdg
- float
m_fFireTime
- readonly
m_aoLightAnimation
- readonly
m_penAction
- readonly
m_iFiredProjectiles
- readonly
m_iToFireProjectiles
- float
m_fPauseStretcher
- float
m_tmLastPause
- readonly
m_dsDevilState
- float
m_tmLastAngry
- vec3
m_plTeleport
- float
m_tmTemp
- readonly
m_dsLastDevilState
- readonly
m_dapAttackPower
- readonly
m_dapLastAttackPower
- bool
m_bHasUpperWeapons
- vec3
m_vElectricitySource
- vec3
m_vElectricityTarget
- bool
m_bRenderElectricity
- float
m_fAdjustWeaponTime
- bool
m_bWasOnceInMainLoop
- float
m_tmHitBySpaceShipBeam
- readonly
m_soLeft
- readonly
m_soRight
- float
m_fLastWalkTime
- float
m_tmFireBreathStart
- float
m_tmFireBreathStop
- vec3
m_vFireBreathSource
- vec3
m_vFireBreathTarget
- float
m_tmRegenerationStart
- float
m_tmRegenerationStop
- float
m_tmNextFXTime
- readonly
m_iNextChannel
- readonly
m_soWeapon0
- readonly
m_soWeapon1
- readonly
m_soWeapon2
- readonly
m_soWeapon3
- readonly
m_soWeapon4
- readonly
m_iAngryAnim
- readonly
m_iAngrySound
- float
m_tmDeathTime
- readonly
m_iLastCurrentAnim
- readonly
m_iLastScheduledAnim
- readonly
m_dsPreRegenerationDevilState
- readonly
m_soClimb
- readonly
m_soGrabLowerWeapons
- readonly
m_soGrabUpperWeapons
- readonly
m_soJumpIntoPyramid
- bool
m_bForMPIntro
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CDevilMarker¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- readonly
m_datType
- readonly
m_iWaitIdles
- readonly
m_penDevil
- readonly
m_penTrigger
- readonly
m_penToDestroy1
- readonly
m_penToDestroy2
- float
m_fAttackRadius
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CDoorController¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget1
- readonly
m_penTarget2
- float
m_fWidth
- float
m_fHeight
- bool
m_bPlayersOnly
- readonly
m_dtType
- string
m_strLockedMessage
- readonly
m_penLockedTarget
- readonly
m_kitKey
- bool
m_bTriggerOnAnything
- bool
m_bActive
- bool
m_bLocked
- readonly
m_penCaused
CEffectMarker¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- readonly
m_emtType
- readonly
m_penModel
- float
m_tmEffectLife
- readonly
m_penModel2
- readonly
m_penEffector
- float
m_fShakeFalloff
- float
m_fShakeFade
- float
m_fShakeIntensityY
- float
m_fShakeFrequencyY
- float
m_fShakeIntensityB
- float
m_fShakeFrequencyB
- float
m_fShakeIntensityZ
- float
m_fShakeFrequencyZ
- readonly
m_betType
- float
m_fStretch
- readonly
m_colColor
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CEffector¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- readonly
m_eetType
- float
m_tmStarted
- vec3
m_vDamageDir
- vec3
m_vFXDestination
- float
m_tmLifeTime
- float
m_fSize
- readonly
m_ctCount
- bool
m_bLightSource
- readonly
m_aoLightAnimation
- readonly
m_iLightAnimation
- bool
m_bAlive
- readonly
m_penModel
- readonly
m_penModel2
- bool
m_bWaitTrigger
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CElemental¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- readonly
m_EetType
- readonly
m_EecChar
- readonly
m_EesStartState
- bool
m_bSpawnWhenHarmed
- bool
m_bSpawnOnBlowUp
- readonly
m_EesCurrentState
- bool
m_bSpawned
- bool
m_bMovable
- float
m_fLookRange
- readonly
m_iFireCount
- float
m_fWaitTime
- readonly
m_iCounter
- float
m_fDensity
- readonly
m_penPosition1
- readonly
m_penPosition2
- readonly
m_penPosition3
- readonly
m_penPosition4
- readonly
m_penPosition5
- readonly
m_penPosition6
- readonly
m_soBackground
- readonly
m_ctSpawned
- float
m_fSpawnDamage
- bool
m_bSpawnEnabled
- readonly
m_soFireL
- readonly
m_soFireR
- readonly
m_bCountAsKill
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CEnemyBase¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CEnemyCounter¶
Remarks¶
n/a
Members¶
- readonly
m_penMainMusicHolder
- string
m_strName
- readonly
m_iCountFrom
- readonly
m_iCount
CEnemyDive¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- readonly
m_EedtType
- bool
m_bInLiquid
- float
m_fDiveWalkSpeed
- readonly
m_aDiveWalkRotateSpeed
- float
m_fDiveAttackRunSpeed
- readonly
m_aDiveAttackRotateSpeed
- float
m_fDiveCloseRunSpeed
- readonly
m_aDiveCloseRotateSpeed
- float
m_fDiveAttackDistance
- float
m_fDiveCloseDistance
- float
m_fDiveAttackFireTime
- float
m_fDiveCloseFireTime
- float
m_fDiveStopDistance
- float
m_fDiveIgnoreRange
- float
m_fDiveLockOnEnemyTime
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CEnemyFly¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- readonly
m_EeftType
- bool
m_bInAir
- bool
m_bAirAttack
- bool
m_bStartInAir
- float
m_fGroundToAirSpeed
- float
m_fAirToGroundSpeed
- float
m_fAirToGroundMin
- float
m_fAirToGroundMax
- float
m_fFlyHeight
- float
m_fFlyWalkSpeed
- readonly
m_aFlyWalkRotateSpeed
- float
m_fFlyAttackRunSpeed
- readonly
m_aFlyAttackRotateSpeed
- float
m_fFlyCloseRunSpeed
- readonly
m_aFlyCloseRotateSpeed
- float
m_fFlyAttackDistance
- float
m_fFlyCloseDistance
- float
m_fFlyAttackFireTime
- float
m_fFlyCloseFireTime
- float
m_fFlyStopDistance
- float
m_fFlyIgnoreRange
- float
m_fFlyLockOnEnemyTime
- bool
m_bFlyToMarker
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CEnemyMarker¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- float
m_fWaitTime
- float
m_fMarkerRange
- float
m_fPatrolAreaInner
- float
m_fPatrolAreaOuter
- float
m_fPatrolTime
- readonly
m_betRunToMarker
- readonly
m_betFly
- readonly
m_betBlind
- readonly
m_betDeaf
- bool
m_bStartTactics
- bool
m_bGetCloser
- readonly
m_pTarget01
- readonly
m_pTarget02
- readonly
m_pTarget03
- readonly
m_pTarget04
- readonly
m_pTarget05
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CEnemyRunInto¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- readonly
m_penLastTouched
- float
m_fLastTouchedTime
- bool
m_bWhileLoop
- float
m_fMassKicked
- float
m_fInertionRunTime
- float
m_fStopApproachDistance
- float
m_fChargeDistance
- bool
m_bUseChargeAnimation
- readonly
m_fAttackRotateRunInto
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CEnemySpawner¶
Remarks¶
n/a
Members¶
- readonly
m_penTarget
- string
m_strDescription
- string
m_strName
- float
m_fInnerCircle
- float
m_fOuterCircle
- float
m_tmDelay
- float
m_tmSingleWait
- float
m_tmGroupWait
- readonly
m_ctGroupSize
- readonly
m_ctTotal
- readonly
m_penPatrol
- readonly
m_estType
- bool
m_bTelefrag
- bool
m_bSpawnEffect
- bool
m_bDoubleInSerious
- readonly
m_penSeriousTarget
- bool
m_bFirstPass
- readonly
m_soSpawn
- readonly
m_iInGroup
- readonly
m_iEnemiesTriggered
- readonly
m_penTacticsHolder
- bool
m_bTacticsAutostart
- float
m_tmSingleWaitRandomAdd
- float
m_tmDelayRandomAdd
- float
m_tmGroupWaitRandomAdd
- bool
m_bCanBeToggled
- bool
m_bActivated
- bool
m_bInfinite
CEnergyMine¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- readonly
m_penLauncher
- bool
m_bArmed
- float
m_fSpeed
- readonly
m_penNextMine
- bool
m_bExploded
- float
m_fRange
- readonly
m_soArming
- readonly
m_soDetonating
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CEnvironmentParticlesHolder¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- string
m_fnHeightMap
- readonly
m_boxHeightMap
- readonly
m_eptType
- readonly
m_penNextHolder
- float
m_tmRainStart
- float
m_tmRainEnd
- float
m_tmSnowStart
- float
m_tmSnowEnd
- readonly
m_moHeightMapHolder
- readonly
m_moParticleTextureHolder
- string
m_fnTexture
- float
m_fGrowthRenderingStep
- float
m_fGrowthRenderingRadius
- float
m_fGrowthRenderingRadiusFade
- bool
m_bGrowthHighresMap
- readonly
m_iGrowthMapX
- readonly
m_iGrowthMapY
- float
m_fGrowthMinSize
- float
m_fGrowthMaxSize
- float
m_fParticlesSinkFactor
- float
m_fRainAppearLen
- float
m_fSnowAppearLen
CEruptor¶
Inherits: CModelHolder2
Remarks¶
n/a
Members¶
- float
m_fStretchAll
- float
m_fStretchX
- float
m_fStretchY
- float
m_fStretchZ
- bool
m_bRandomStretch
- float
m_fStretchHeight
- float
m_fStretchWidth
- float
m_fStretchDepth
- float
m_fAngle
- float
m_fMaxSpeed
- float
m_fMinSpeed
- float
m_fTime
- float
m_fRandomWait
- readonly
m_ptType
- bool
m_bShootInArc
- float
m_fProjectileStretch
Members inherited from CModelHolder2¶
- string
m_fnModel
- string
m_fnTexture
- string
m_fnReflection
- string
m_fnSpecular
- string
m_fnBump
- float
m_fStretchAll
- float
m_fStretchX
- float
m_fStretchY
- float
m_fStretchZ
- string
m_strName
- string
m_strDescription
- bool
m_bColliding
- readonly
m_iModelAnimation
- readonly
m_iTextureAnimation
- readonly
m_stClusterShadows
- bool
m_bBackground
- bool
m_bTargetable
- readonly
m_cstCustomShading
- vec3
m_aShadingDirection
- readonly
m_colLight
- readonly
m_colAmbient
- string
m_fnmLightAnimation
- readonly
m_iLightAnimation
- readonly
m_aoLightAnimation
- bool
m_bAttachments
- bool
m_bActive
- float
m_fMipAdd
- float
m_fMipMul
- float
m_fMipFadeDist
- float
m_fMipFadeLen
- float
m_rMipFadeDistMetric
- float
m_fMipFadeLenMetric
- bool
m_bRandomStretch
- float
m_fStretchRndX
- float
m_fStretchRndY
- float
m_fStretchRndZ
- float
m_fStretchRndAll
- vec3
m_fStretchRandom
- readonly
m_penDestruction
- vec3
m_vDamage
- float
m_tmLastDamage
- readonly
m_penDestroyTarget
- readonly
m_penLastDamager
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- float
m_fClassificationStretch
- readonly
m_colBurning
- readonly
m_dmtLastDamageType
- float
m_fChainSawCutDamage
- readonly
m_iFirstRandomAnimation
- float
m_fMaxTessellationLevel
- string
m_fnVertexShader
- string
m_fnFragmentShader
- string
m_fnShaderTextureSampler0
- string
m_fnShaderTextureSampler1
- string
m_fnShaderTextureSampler2
- string
m_fnShaderTextureSampler3
- string
m_fnShaderTextureSampler4
- float
m_fnShaderParam0
- float
m_fnShaderParam1
- float
m_fnShaderParam2
- float
m_fnShaderParam3
- float
m_fnShaderParam4
CExotechLarva¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- readonly
m_penMarkerNew
- readonly
m_penMarkerOld
- float
m_fStopRadius
- float
m_fStretch
- float
m_fLarvaHealth
- float
m_fRechargePerSecond
- readonly
m_ltTarget
- readonly
m_penFirstRechargeTarget
- bool
m_bRechargedAtLeastOnce
- vec3
m_vFirePosLeftPlasmaRel
- vec3
m_vFirePosRightPlasmaRel
- vec3
m_vFirePosTailRel
- vec3
m_vFirePosLeftLaserAbs
- vec3
m_vFirePosRightLaserAbs
- bool
m_bLeftArmActive
- bool
m_bRightArmActive
- readonly
m_iExplodingArm
- float
m_fMaxRechargedHealth
- bool
m_bExploding
- bool
m_bActive
- bool
m_bRechargePose
- bool
m_bLaserActive
- bool
m_bInitialMove
- readonly
m_penRecharger
- float
m_tmLastTargateChange
- vec3
m_plExpArmPos
- vec3
m_aExpArmRot
- vec3
m_plExpGunPos
- vec3
m_aExpGunRot
- vec3
m_vExpDamage
- readonly
m_iExplosions
- readonly
m_iRnd
- bool
m_bRecharging
- readonly
m_penDeathInflictor
- float
m_tmDontFireLaserBefore
- float
m_fMinimumLaserWait
- bool
m_bRenderLeftLaser
- bool
m_bRenderRightLaser
- vec3
m_vLeftLaserTarget
- vec3
m_vRightLaserTarget
- bool
m_bInvulnerable
- readonly
m_penLeftArmDestroyTarget
- readonly
m_penRightArmDestroyTarget
- readonly
m_penDeathTarget
- readonly
m_soFire1
- readonly
m_soFire2
- readonly
m_soFire3
- readonly
m_soVoice
- readonly
m_soChirp
- readonly
m_soLaser
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CExotechLarvaBattery¶
Remarks¶
n/a
Members¶
- bool
m_bActive
- float
m_fMaxHealth
- float
m_fStretch
- float
m_fBurnTreshold
- readonly
m_penSpray
- float
m_tmSpraySpawned
- string
m_strName
- bool
m_bCustomShading
- vec3
m_aShadingDirection
- readonly
m_colLight
- readonly
m_colAmbient
- readonly
m_soSound
CEyeman¶
Inherits: CEnemyFly
Remarks¶
n/a
Members¶
- readonly
m_EecChar
- bool
m_bInvisible
- readonly
m_eeEnv
- bool
m_bMumbleSoundPlaying
- readonly
m_soMumble
Members inherited from CEnemyFly¶
- readonly
m_EeftType
- bool
m_bInAir
- bool
m_bAirAttack
- bool
m_bStartInAir
- float
m_fGroundToAirSpeed
- float
m_fAirToGroundSpeed
- float
m_fAirToGroundMin
- float
m_fAirToGroundMax
- float
m_fFlyHeight
- float
m_fFlyWalkSpeed
- readonly
m_aFlyWalkRotateSpeed
- float
m_fFlyAttackRunSpeed
- readonly
m_aFlyAttackRotateSpeed
- float
m_fFlyCloseRunSpeed
- readonly
m_aFlyCloseRotateSpeed
- float
m_fFlyAttackDistance
- float
m_fFlyCloseDistance
- float
m_fFlyAttackFireTime
- float
m_fFlyCloseFireTime
- float
m_fFlyStopDistance
- float
m_fFlyIgnoreRange
- float
m_fFlyLockOnEnemyTime
- bool
m_bFlyToMarker
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CFish¶
Inherits: CEnemyDive
Remarks¶
n/a
Members¶
- bool
m_bAttackingByElectricity
- float
m_tmElectricityTimeStart
Members inherited from CEnemyDive¶
- readonly
m_EedtType
- bool
m_bInLiquid
- float
m_fDiveWalkSpeed
- readonly
m_aDiveWalkRotateSpeed
- float
m_fDiveAttackRunSpeed
- readonly
m_aDiveAttackRotateSpeed
- float
m_fDiveCloseRunSpeed
- readonly
m_aDiveCloseRotateSpeed
- float
m_fDiveAttackDistance
- float
m_fDiveCloseDistance
- float
m_fDiveAttackFireTime
- float
m_fDiveCloseFireTime
- float
m_fDiveStopDistance
- float
m_fDiveIgnoreRange
- float
m_fDiveLockOnEnemyTime
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CFlame¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- readonly
m_penOwner
- readonly
m_penAttach
- bool
m_bLoop
- vec3
m_vHitPoint
- readonly
m_soEffect
- float
m_tmStart
- float
m_fDamageToApply
- float
m_fDamageStep
- float
m_fAppliedDamage
- float
m_tmFirstStart
- readonly
m_ctFlames
- vec3
m_vPos01
- vec3
m_vPos02
- vec3
m_vPos03
- vec3
m_vPos04
- vec3
m_vPos05
- vec3
m_vPos06
- vec3
m_vPos07
- vec3
m_vPos08
- vec3
m_vPos09
- vec3
m_vPos10
- vec3
m_vPlaneNormal
- bool
m_bBurningBrush
- float
m_tmDeathParticlesStart
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CFogMarker¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- float
m_fDepth
- float
m_fAbove
- float
m_fBelow
- float
m_fFar
- readonly
m_faType
- float
m_fDensity
- readonly
m_fgType
- float
m_fGraduation
- bool
m_bDensityDirect
- float
m_fDensityPercentage
- float
m_fDensityDistance
- bool
m_bGraduationDirect
- float
m_fGraduationPercentage
- float
m_fGraduationDistance
- readonly
m_iSizeL
- readonly
m_iSizeH
- readonly
m_colColor
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CGhostBusterRay¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- readonly
m_penOwner
- bool
m_bRender
- vec3
m_vSrcOld
- vec3
m_vDstOld
- vec3
m_vSrc
- vec3
m_vDst
- vec3
m_iLastBulletPosition
- readonly
m_aoLightAnim
- readonly
m_ctPasses
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CGizmo¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- bool
m_bExploded
- bool
m_bIsSpawnedByWalker
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CGradientMarker¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- float
m_fHeight
- bool
m_bDarkLight
- readonly
m_colColor0
- readonly
m_colColor1
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CGravityMarker¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- readonly
m_gtType
- float
m_fStrength
- float
m_rFallOff
- float
m_rHotSpot
- float
m_rTorusR
- float
m_fAcc
- float
m_fSign
- float
m_fStep
- vec3
m_aForceDir
- float
m_fForceA
- float
m_fForceV
- vec3
m_vForceDir
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CGrunt¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- readonly
m_gtType
- readonly
m_soFire1
- readonly
m_soFire2
- bool
m_iCustomFireWait
- readonly
m_iCustomFireCounter
- readonly
m_iCustomAngle
- readonly
m_iCustomNumber
- readonly
m_iCustomAttackNumber
- readonly
i_CustomAttackNumberLoop
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CGuffy¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- readonly
m_iLoopCounter
- float
m_fSize
- bool
m_bWalkSoundPlaying
- float
m_fThreatDistance
- bool
m_bEnemyToTheLeft
- readonly
m_soFire1
- readonly
m_soFire2
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CHazeMarker¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- readonly
m_faType
- float
m_fDensity
- float
m_fNear
- float
m_fFar
- bool
m_bVisibleFromOutside
- readonly
m_iSize
- readonly
m_colBase
- readonly
m_colUp
- readonly
m_colDown
- readonly
m_colNorth
- readonly
m_colSouth
- readonly
m_colEast
- readonly
m_colWest
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CHeadman¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- readonly
m_hdtType
- bool
m_bExploded
- bool
m_bAttackSound
- readonly
m_iLoopRand
- readonly
m_iLoopCounter
- readonly
m_iLoopAngle
- readonly
m_ptLoopProjectile
- bool
m_iCustomFireWait
- readonly
m_iCustomAngle
- readonly
m_iCustomNumber
- readonly
m_iCustomFireCounter
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CHealthItem¶
Inherits: CItem
Remarks¶
n/a
Members¶
- readonly
m_EhitType
- bool
m_bOverTopHealth
- readonly
m_iSoundComponent
Members inherited from CItem¶
- string
m_strName
- string
m_strDescription
- float
m_fValue
- float
m_fRespawnTime
- float
m_fCustomRespawnTime
- bool
m_bRespawn
- readonly
m_penTarget
- bool
m_bPickupOnce
- readonly
m_soPick
- float
m_fPickSoundLen
- bool
m_bDropped
- readonly
m_ulPickedMask
- bool
m_bFloating
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- float
m_fCustomScale
- string
m_fnmCustomPickupSound
- bool
m_bOnlyCoop
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CHudPicHolder¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- string
m_fnmPicture
- float
m_tmFadeInStart
- float
m_tmFadeOutStart
- float
m_tmFadeInLen
- float
m_tmFadeOutLen
- float
m_tmAutoFadeOut
- float
m_fYRatio
- float
m_fXRatio
- float
m_fPictureStretch
CItem¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- float
m_fValue
- float
m_fRespawnTime
- float
m_fCustomRespawnTime
- bool
m_bRespawn
- readonly
m_penTarget
- bool
m_bPickupOnce
- readonly
m_soPick
- float
m_fPickSoundLen
- bool
m_bDropped
- readonly
m_ulPickedMask
- bool
m_bFloating
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- float
m_fCustomScale
- string
m_fnmCustomPickupSound
- bool
m_bOnlyCoop
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CKeyItem¶
Inherits: CItem
Remarks¶
n/a
Members¶
- readonly
m_kitType
- readonly
m_iSoundComponent
- float
m_fSize
- string
m_strCustomText
Members inherited from CItem¶
- string
m_strName
- string
m_strDescription
- float
m_fValue
- float
m_fRespawnTime
- float
m_fCustomRespawnTime
- bool
m_bRespawn
- readonly
m_penTarget
- bool
m_bPickupOnce
- readonly
m_soPick
- float
m_fPickSoundLen
- bool
m_bDropped
- readonly
m_ulPickedMask
- bool
m_bFloating
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- float
m_fCustomScale
- string
m_fnmCustomPickupSound
- bool
m_bOnlyCoop
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CLarvaOffspring¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- readonly
m_penLauncher
- readonly
m_penTarget
- float
m_fIgnoreTime
- float
m_fFlyTime
- float
m_fStartTime
- float
m_fDamageAmount
- float
m_fRangeDamageAmount
- float
m_fDamageHotSpotRange
- float
m_fDamageFallOffRange
- float
m_fSoundRange
- bool
m_bExplode
- float
m_aRotateSpeed
- float
m_tmExpandBox
- readonly
m_soEffect
- bool
bLockedOn
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CLight¶
Remarks¶
n/a
Members¶
- readonly
m_colColor
- readonly
m_colAmbient
- float
m_rFallOffRange
- float
m_rHotSpotRange
- readonly
m_itIllumination
- readonly
m_ltType
- string
m_strDescription
- string
m_strName
- bool
m_bDarkLight
- float
m_fNearClip
- float
m_fFarClip
- bool
m_bSubstractSectorAmbient
- bool
m_bRenderAsSmallLight
- readonly
m_lftLensFlare
- bool
m_bBackground
- bool
m_bLensFlareOnly
- string
m_fnmLightAnimation
- readonly
m_iLightAnimation
- float
m_tmOffsetPhase
- readonly
m_aoLightAnimation
- bool
m_bTargetable
- bool
m_bDynamic
- bool
m_bDiffusion
- string
m_fnmAmbientLightAnimation
- readonly
m_iAmbientLightAnimation
- readonly
m_aoAmbientLightAnimation
CLightning¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- readonly
m_penTarget
- readonly
m_penwsc
- string
m_strName
- float
m_tmLightningStart
- readonly
m_soThunder
- bool
m_bBackground
- readonly
m_penLight
- readonly
m_iLightAnim
- readonly
m_iSoundPlaying
- float
m_fLightningPower
- float
m_fSoundDelay
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CMantaman¶
Inherits: CEnemyDive
Remarks¶
n/a
Members¶
- bool
m_FixedState
Members inherited from CEnemyDive¶
- readonly
m_EedtType
- bool
m_bInLiquid
- float
m_fDiveWalkSpeed
- readonly
m_aDiveWalkRotateSpeed
- float
m_fDiveAttackRunSpeed
- readonly
m_aDiveAttackRotateSpeed
- float
m_fDiveCloseRunSpeed
- readonly
m_aDiveCloseRotateSpeed
- float
m_fDiveAttackDistance
- float
m_fDiveCloseDistance
- float
m_fDiveAttackFireTime
- float
m_fDiveCloseFireTime
- float
m_fDiveStopDistance
- float
m_fDiveIgnoreRange
- float
m_fDiveLockOnEnemyTime
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CMessageHolder¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- string
m_fnmMessage
- float
m_fDistance
- bool
m_bActive
- readonly
m_penNext
CMessageItem¶
Inherits: CItem
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- string
m_fnmMessage
- readonly
m_iSoundComponent
Members inherited from CItem¶
- string
m_strName
- string
m_strDescription
- float
m_fValue
- float
m_fRespawnTime
- float
m_fCustomRespawnTime
- bool
m_bRespawn
- readonly
m_penTarget
- bool
m_bPickupOnce
- readonly
m_soPick
- float
m_fPickSoundLen
- bool
m_bDropped
- readonly
m_ulPickedMask
- bool
m_bFloating
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- float
m_fCustomScale
- string
m_fnmCustomPickupSound
- bool
m_bOnlyCoop
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CMeteorShower¶
Remarks¶
n/a
Members¶
- string
m_strName
- vec3
m_aAngle
- readonly
m_iPerTickLaunchChance
- float
m_fMinStretch
- float
m_fMaxStretch
- float
m_rSafeArea
- float
m_rArea
- float
m_fSpeed
- float
m_fLaunchDistance
CModelDestruction¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- readonly
m_penModel0
- readonly
m_penModel1
- readonly
m_penModel2
- readonly
m_penModel3
- readonly
m_penModel4
- float
m_fHealth
- readonly
m_ddtDebris
- readonly
m_ctDebris
- float
m_fDebrisSize
- readonly
m_eibtBodyType
- readonly
m_sptType
- float
m_fParticleSize
- bool
m_bRequireExplosion
- float
m_fDebrisLaunchPower
- readonly
m_dptParticles
- readonly
m_betStain
- float
m_fLaunchCone
- float
m_fRndRotH
- float
m_fRndRotP
- float
m_fRndRotB
- float
m_fParticleLaunchPower
- readonly
m_colParticles
- readonly
m_iStartAnim
- bool
m_bDebrisImmaterialASAP
- readonly
m_ctDustFall
- float
m_fMinDustFallHeightRatio
- float
m_fMaxDustFallHeightRatio
- float
m_fDustStretch
- float
m_fDebrisDustRandom
- float
m_fDebrisDustStretch
- readonly
m_penShake
CModelHolder2¶
Remarks¶
n/a
Members¶
- string
m_fnModel
- string
m_fnTexture
- string
m_fnReflection
- string
m_fnSpecular
- string
m_fnBump
- float
m_fStretchAll
- float
m_fStretchX
- float
m_fStretchY
- float
m_fStretchZ
- string
m_strName
- string
m_strDescription
- bool
m_bColliding
- readonly
m_iModelAnimation
- readonly
m_iTextureAnimation
- readonly
m_stClusterShadows
- bool
m_bBackground
- bool
m_bTargetable
- readonly
m_cstCustomShading
- vec3
m_aShadingDirection
- readonly
m_colLight
- readonly
m_colAmbient
- string
m_fnmLightAnimation
- readonly
m_iLightAnimation
- readonly
m_aoLightAnimation
- bool
m_bAttachments
- bool
m_bActive
- float
m_fMipAdd
- float
m_fMipMul
- float
m_fMipFadeDist
- float
m_fMipFadeLen
- float
m_rMipFadeDistMetric
- float
m_fMipFadeLenMetric
- bool
m_bRandomStretch
- float
m_fStretchRndX
- float
m_fStretchRndY
- float
m_fStretchRndZ
- float
m_fStretchRndAll
- vec3
m_fStretchRandom
- readonly
m_penDestruction
- vec3
m_vDamage
- float
m_tmLastDamage
- readonly
m_penDestroyTarget
- readonly
m_penLastDamager
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- float
m_fClassificationStretch
- readonly
m_colBurning
- readonly
m_dmtLastDamageType
- float
m_fChainSawCutDamage
- readonly
m_iFirstRandomAnimation
- float
m_fMaxTessellationLevel
- string
m_fnVertexShader
- string
m_fnFragmentShader
- string
m_fnShaderTextureSampler0
- string
m_fnShaderTextureSampler1
- string
m_fnShaderTextureSampler2
- string
m_fnShaderTextureSampler3
- string
m_fnShaderTextureSampler4
- float
m_fnShaderParam0
- float
m_fnShaderParam1
- float
m_fnShaderParam2
- float
m_fnShaderParam3
- float
m_fnShaderParam4
CMovableEntity¶
Remarks¶
n/a
Members¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CMovableModelEntity¶
Inherits: CMovableEntity
Remarks¶
n/a
Members¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CMovingBrush¶
Inherits: CMovableEntity
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
- bool
m_bAutoStart
- float
m_fSpeed
- float
m_fWaitTime
- bool
m_bMoveOnTouch
- readonly
m_ebaAction
- float
m_fBlockDamage
- bool
m_bPlayersOnly
- bool
m_bDynamicShadows
- bool
m_bVeryBigBrush
- readonly
m_eetTouchEvent
- readonly
m_penTouchEvent
- readonly
m_tdeSendEventOnDamage
- readonly
m_penSwitch
- readonly
m_eetMarkerEvent
- readonly
m_penMarkerEvent
- float
m_tmBankingRotation
- bool
m_bMoving
- bool
m_bRotating
- bool
m_bForceStop
- bool
m_bNoRotation
- vec3
m_vDesiredTranslation
- vec3
m_aDesiredRotation
- bool
m_bInverseRotate
- bool
m_bStopMoving
- bool
m_bMoveToMarker
- bool
m_bSkipMarker
- bool
m_bValidMarker
- float
m_fXLimitSign
- float
m_fYLimitSign
- float
m_fZLimitSign
- readonly
m_aHLimitSign
- readonly
m_aPLimitSign
- readonly
m_aBLimitSign
- vec3
m_vStartTranslation
- vec3
m_aStartRotation
- float
m_fCourseLength
- readonly
m_aHeadLenght
- readonly
m_aPitchLenght
- readonly
m_aBankLenght
- readonly
m_penSoundStart
- readonly
m_penSoundStop
- readonly
m_penSoundFollow
- readonly
m_soStart
- readonly
m_soStop
- readonly
m_soFollow
- readonly
m_penMirror0
- readonly
m_penMirror1
- readonly
m_penMirror2
- readonly
m_penMirror3
- readonly
m_penMirror4
- float
m_fHealth
- bool
m_bBlowupByBull
- readonly
m_eetBlowupEvent
- readonly
m_penBlowupEvent
- bool
m_bZoning
- bool
m_bMoveOnDamage
- float
m_fTouchDamage
- readonly
m_colDebrises
- readonly
m_ctDebrises
- float
m_fCandyEffect
- float
m_fCubeFactor
- bool
m_bBlowupByDamager
- readonly
m_cbClassificationBits
- readonly
m_vbVisibilityBits
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CMovingBrushMarker¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- bool
m_bInverseRotate
- float
m_fSpeed
- float
m_fWaitTime
- bool
m_bStopMoving
- readonly
m_betMoveOnTouch
- float
m_fBlockDamage
- float
m_tmBankingRotation
- bool
m_bBankingClockwise
- bool
m_bNoRotation
- readonly
m_eetMarkerEvent
- readonly
m_penMarkerEvent
- readonly
m_eetTouchEvent
- readonly
m_penTouchEvent
- readonly
m_penSoundStart
- readonly
m_penSoundStop
- readonly
m_penSoundFollow
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CMusicHolder¶
Remarks¶
n/a
Members¶
- string
m_strName
- float
m_fScoreMedium
- float
m_fScoreHeavy
- string
m_fnMusic0
- string
m_fnMusic1
- string
m_fnMusic2
- string
m_fnMusic3
- string
m_fnMusic4
- float
m_fVolume0
- float
m_fVolume1
- float
m_fVolume2
- float
m_fVolume3
- float
m_fVolume4
- readonly
m_penBoss
- readonly
m_penCounter
- readonly
m_ctEnemiesInWorld
- readonly
m_penRespawnMarker
- readonly
m_ctSecretsInWorld
- float
m_tmFade
- readonly
m_mtCurrentMusic
- float
m_fCurrentVolume0a
- float
m_fCurrentVolume0b
- float
m_fCurrentVolume1a
- float
m_fCurrentVolume1b
- float
m_fCurrentVolume2a
- float
m_fCurrentVolume2b
- float
m_fCurrentVolume3a
- float
m_fCurrentVolume3b
- float
m_fCurrentVolume4a
- float
m_fCurrentVolume4b
- readonly
m_soMusic0a
- readonly
m_soMusic0b
- readonly
m_soMusic1a
- readonly
m_soMusic1b
- readonly
m_soMusic2a
- readonly
m_soMusic2b
- readonly
m_soMusic3a
- readonly
m_soMusic3b
- readonly
m_soMusic4a
- readonly
m_soMusic4b
- readonly
m_iSubChannel0
- readonly
m_iSubChannel1
- readonly
m_iSubChannel2
- readonly
m_iSubChannel3
- readonly
m_iSubChannel4
CParticlesHolder¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- readonly
m_phtType
- readonly
m_ptTexture
- readonly
m_ctCount
- float
m_fStretchAll
- float
m_fStretchX
- float
m_fStretchY
- float
m_fStretchZ
- string
m_strName
- string
m_strDescription
- bool
m_bBackground
- bool
m_bTargetable
- float
m_fSize
- float
m_fParam1
- float
m_fParam2
- float
m_fParam3
- bool
m_bActive
- float
m_fActivateTime
- float
m_fDeactivateTime
- float
m_fMipFactorDisappear
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CPendulum¶
Inherits: CMovableEntity
Remarks¶
n/a
Members¶
- string
m_strName
- bool
m_bDynamicShadows
- float
m_fMaxAngle
- float
m_fSpeed
- float
m_fDampFactor
- float
m_fPendulumFactor
- float
m_fImpulseFactor
- float
m_fTriggerImpulse
- bool
m_bActive
- float
m_fMaxDamage
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CPhotoAlbum¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- float
m_fStretch
- string
m_strName
- readonly
m_iCurrentPage
- float
m_tmPageWait
- readonly
m_soPage
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CPlayer¶
Inherits: CPlayerEntity
Remarks¶
n/a
Members¶
- string
m_strName
- readonly
m_ulLastButtons
- float
m_fArmor
- string
m_strGroup
- readonly
m_ulKeys
- float
m_fMaxHealth
- readonly
m_ulFlags
- readonly
m_penWeapons
- readonly
m_penAnimator
- readonly
m_penView
- readonly
m_pen3rdPersonView
- readonly
m_iViewState
- readonly
m_iLastViewState
- readonly
m_iViewStateVehicle
- readonly
m_aoLightAnimation
- float
m_fDamageAmount
- float
m_tmWoundedTime
- float
m_tmScreamTime
- float
m_tmShitGitTime
- bool
m_bGotHurt
- bool
m_bJumped
- readonly
m_iGender
- readonly
m_pstState
- float
m_fFallTime
- float
m_fSwimTime
- float
m_tmOutOfWater
- float
m_tmMoveSound
- bool
m_bMoveSoundLeft
- float
m_tmNextAmbientOnce
- float
m_tmMouthSoundLast
- readonly
m_penCamera
- string
m_strCenterMessage
- float
m_tmCenterMessageEnd
- bool
m_bPendingMessage
- float
m_tmMessagePlay
- float
m_tmAnalyseEnd
- bool
m_bComputerInvoked
- float
m_tmAnimateInbox
- readonly
m_penMainMusicHolder
- float
m_tmLastDamage
- float
m_fMaxDamageAmount
- vec3
m_vDamage
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- readonly
m_soWeapon0
- readonly
m_soWeapon1
- readonly
m_soWeapon2
- readonly
m_soWeapon3
- readonly
m_soWeaponAmbient
- readonly
m_soPowerUpBeep
- readonly
m_soMouth
- readonly
m_soFootL
- readonly
m_soFootR
- readonly
m_soBody
- readonly
m_soLocalAmbientLoop
- readonly
m_soLocalAmbientOnce
- readonly
m_soMessage
- readonly
m_soSpeech
- readonly
m_soSniperZoom
- readonly
m_iMana
- float
m_fManaFraction
- float
m_tmLatency
- float
m_tmLatencyLastAvg
- float
m_tmLatencyAvgSum
- readonly
m_ctLatencyAvg
- bool
m_bEndOfLevel
- bool
m_bEndOfGame
- readonly
m_iMayRespawn
- float
m_tmSpawned
- vec3
m_vDied
- vec3
m_aDied
- float
m_tmEstTime
- readonly
m_iTimeScore
- readonly
m_iStartTime
- readonly
m_iEndTime
- float
m_tmLevelStarted
- string
m_strLevelStats
- readonly
m_penActionMarker
- float
m_fAutoSpeed
- readonly
m_iAutoOrgWeapon
- vec3
m_vAutoSpeed
- float
m_tmSpiritStart
- float
m_tmFadeStart
- float
m_tmLastPicked
- string
m_strPickedName
- float
m_fPickedAmount
- float
m_fPickedMana
- readonly
m_iLastHealth
- readonly
m_iLastArmor
- readonly
m_iLastAmmo
- float
m_tmHealthChanged
- float
m_tmArmorChanged
- float
m_tmAmmoChanged
- float
m_tmMinigunAutoFireStart
- vec3
m_vLastStain
- vec3
m_aLastRotation
- vec3
m_aLastViewRotation
- vec3
m_vLastTranslation
- vec3
m_aLocalRotation
- vec3
m_aLocalViewRotation
- vec3
m_vLocalTranslation
- float
m_tmInvisibility
- float
m_tmInvulnerability
- float
m_tmSeriousDamage
- float
m_tmSeriousSpeed
- float
m_tmSeriousJump
- float
m_tmInvisibilityMax
- float
m_tmInvulnerabilityMax
- float
m_tmSeriousDamageMax
- float
m_tmSeriousSpeedMax
- float
m_tmSeriousJumpMax
- float
m_tmChainShakeEnd
- float
m_fChainShakeStrength
- float
m_fChainShakeFreqMod
- float
m_fChainsawShakeDX
- float
m_fChainsawShakeDY
- readonly
m_iSeriousBombCount
- readonly
m_iLastSeriousBombCount
- float
m_tmSeriousBombFired
- readonly
m_iTeam
- readonly
m_kaiKills
- readonly
m_kaiRoundKills
- float
m_katmLastKill
- readonly
m_iHasFlag
- readonly
m_penCarriedFlag
- readonly
m_soCTFYouHaveTheirFlag
- readonly
m_soCTFTheyHaveYourFlag
- readonly
m_soCTFRedTeamScores
- readonly
m_soCTFBlueTeamScores
- readonly
m_soCTFRedFlagReturned
- readonly
m_soCTFBlueFlagReturned
- readonly
m_soKABackstab
- readonly
m_soKAHumiliation
- readonly
m_soKAExcellent
- readonly
m_soKAMultiKll
- readonly
m_soKAOwned
- bool
m_bIsReady
- float
m_tmStartFadeIn
- float
m_tmDiedAt
- float
m_tmGravityStart
- readonly
m_iBulletBatchIDLastHit
- readonly
m_penInControlZone
- float
m_tmFragMade
- readonly
m_penFragPlayer
- readonly
m_penInVehicle
- bool
m_bSelectingTeam
- bool
m_bWaitingForNextRound
- readonly
m_penPrediction
Members inherited from CPlayerEntity¶
- float
en_tmPing
- readonly
en_ulSteamID
- string
en_strSteamName
- float
en_fDamageDealt
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CPlayerActionMarker¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- readonly
m_paaAction
- float
m_tmWait
- readonly
m_penDoorController
- readonly
m_penTrigger
- float
m_fSpeed
- readonly
m_penItem
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CPlayerAnimator¶
Remarks¶
n/a
Members¶
- readonly
m_penPlayer
- bool
m_bReference
- float
m_fLastActionTime
- readonly
m_iContent
- bool
m_bWaitJumpAnim
- bool
m_bCrouch
- bool
m_iCrouchDownWait
- bool
m_iRiseUpWait
- bool
m_bChangeWeapon
- bool
m_bSwim
- readonly
m_iFlare
- readonly
m_iSecondFlare
- float
m_tmSecondFlareAdded
- bool
m_bAttacking
- float
m_tmAttackingDue
- float
m_tmFlareAdded
- bool
m_bDisableAnimating
- vec3
m_vLastPlayerPosition
- float
m_fEyesYLastOffset
- float
m_fEyesYOffset
- float
m_fEyesYSpeed
- float
m_fWeaponYLastOffset
- float
m_fWeaponYOffset
- float
m_fWeaponYSpeed
- bool
m_bMoving
- float
m_fMoveLastBanking
- float
m_fMoveBanking
- bool
m_iMovingSide
- bool
m_bSidestepBankingLeft
- bool
m_bSidestepBankingRight
- float
m_fSidestepLastBanking
- float
m_fSidestepBanking
- readonly
m_iWeaponLast
- float
m_fBodyAnimTime
- readonly
m_penPrediction
CPlayerEntity¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- float
en_tmPing
- readonly
en_ulSteamID
- string
en_strSteamName
- float
en_fDamageDealt
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CPlayerMarker¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- float
m_fHealth
- float
m_fShield
- readonly
m_iGiveWeapons
- readonly
m_iTakeWeapons
- string
m_strGroup
- bool
m_bQuickStart
- bool
m_bStartInComputer
- readonly
m_penMessage
- float
m_fMaxAmmoRatio
- float
m_tmLastSpawned
- readonly
m_iTakeAmmo
- bool
m_bNoRespawnInPlace
- readonly
m_iTeam
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CPlayerView¶
Inherits: CMovableEntity
Remarks¶
n/a
Members¶
- readonly
m_penOwner
- readonly
m_iViewType
- float
m_fDistance
- vec3
m_vZLast
- vec3
m_vTargetLast
- bool
m_bFixed
- readonly
m_penPrediction
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CPlayerWeapons¶
Remarks¶
n/a
Members¶
- readonly
m_penPlayer
- bool
m_bFireWeapon
- bool
m_bHasAmmo
- readonly
m_iCurrentWeapon
- readonly
m_iWantedWeapon
- readonly
m_iPreviousWeapon
- readonly
m_iAvailableWeapons
- bool
m_bChangeWeapon
- bool
m_bReloadWeapon
- bool
m_bMirrorFire
- readonly
m_iAnim
- float
m_fAnimWaitTime
- float
m_tmRangeSoundSpawned
- bool
m_bSniperZoom
- float
m_fSniperFOV
- float
m_fSniperFOVlast
- string
m_strLastTarget
- float
m_tmTargetingStarted
- float
m_tmLastTarget
- float
m_tmSnoopingStarted
- readonly
m_penTargeting
- readonly
m_moWeapon
- readonly
m_moWeaponSecond
- float
m_tmWeaponChangeRequired
- readonly
m_penRayHit
- float
m_fRayHitDistance
- float
m_fEnemyHealth
- vec3
m_vRayHit
- vec3
m_vRayHitLast
- vec3
m_vBulletSource
- vec3
m_vBulletTarget
- readonly
m_iBullets
- readonly
m_iMaxBullets
- readonly
m_iShells
- readonly
m_iMaxShells
- readonly
m_iRockets
- readonly
m_iMaxRockets
- readonly
m_iGrenades
- readonly
m_iMaxGrenades
- readonly
m_iNapalm
- readonly
m_iMaxNapalm
- readonly
m_iElectricity
- readonly
m_iMaxElectricity
- readonly
m_iIronBalls
- readonly
m_iMaxIronBalls
- readonly
m_iSniperBullets
- readonly
m_iMaxSniperBullets
- readonly
m_iPlasmaPacks
- readonly
m_iMaxPlasmaPacks
- readonly
m_iMinePacks
- readonly
m_iMaxMinePacks
- readonly
m_iKnifeStand
- readonly
m_iColtBullets
- float
m_aMiniGun
- float
m_aMiniGunLast
- float
m_aMiniGunSpeed
- float
m_aMiniGunSpinLeft
- vec3
m_iLastBulletPosition
- readonly
m_iBulletsOnFireStart
- float
m_fSniperMaxFOV
- float
m_fSniperMinFOV
- float
m_fSnipingZoomSpeed
- bool
m_bSniping
- float
m_fMinimumZoomFOV
- float
m_tmLastSniperFire
- readonly
m_penFlame
- readonly
m_iLaserBarrel
- readonly
m_iPlasmaBarrel
- readonly
m_penGhostBusterRay
- readonly
m_iFlare
- readonly
m_iSecondFlare
- float
m_tmFlareAdded
- float
m_tmSecondFlareAdded
- float
m_fWeaponDrawPowerOld
- float
m_fWeaponDrawPower
- float
m_tmDrawStartTime
- float
m_tmFlamerStart
- float
m_tmFlamerStop
- float
m_tmLastChainsawSpray
- bool
m_bUsedKnifeOnly
- readonly
m_iTimesFired
- readonly
m_iTimesHit
- readonly
m_iBulletBatchID
- bool
m_bSecFireWeapon
- bool
m_bPrimaryFire
- readonly
m_penEnergyMine
- readonly
m_ctMaxMines
- float
m_fMinigunTickTime
- readonly
m_penPrediction
CPlayerWeaponsEffects¶
Inherits: CMovableEntity
Remarks¶
n/a
Members¶
- readonly
m_penOwner
- readonly
m_EwetEffect
- readonly
m_penPrediction
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CPowerUpItem¶
Inherits: CItem
Remarks¶
n/a
Members¶
- readonly
m_puitType
Members inherited from CItem¶
- string
m_strName
- string
m_strDescription
- float
m_fValue
- float
m_fRespawnTime
- float
m_fCustomRespawnTime
- bool
m_bRespawn
- readonly
m_penTarget
- bool
m_bPickupOnce
- readonly
m_soPick
- float
m_fPickSoundLen
- bool
m_bDropped
- readonly
m_ulPickedMask
- bool
m_bFloating
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- float
m_fCustomScale
- string
m_fnmCustomPickupSound
- bool
m_bOnlyCoop
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CProjectile¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- readonly
m_penLauncher
- readonly
m_prtType
- readonly
m_pmtMove
- readonly
m_penParticles
- readonly
m_penTarget
- readonly
m_penLastDamaged
- float
m_fSpeed
- float
m_fIgnoreTime
- float
m_fFlyTime
- float
m_fStartTime
- float
m_fDamageAmount
- float
m_fRangeDamageAmount
- float
m_fDamageHotSpotRange
- float
m_fDamageFallOffRange
- float
m_fSoundRange
- bool
m_bExplode
- bool
m_bLightSource
- bool
m_bCanHitHimself
- bool
m_bCanBeDestroyed
- float
m_fWaitAfterDeath
- float
m_aRotateSpeed
- float
m_tmExpandBox
- float
m_tmInvisibility
- readonly
m_iRebounds
- float
m_fStretch
- readonly
m_soEffect
- readonly
m_soExplosion
- float
m_fGuidedMaxSpeedFactor
- bool
bLockedOn
- bool
m_bLeftFlame
- readonly
m_iTeam
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CPyramidSpaceShip¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- string
m_strName
- float
m_fMovingSpeed
- readonly
m_penBeamHit
- readonly
m_penLightBeam
- float
m_tmBeamTime
- readonly
m_penHitPlaceFlare
- float
m_tmHitFlareTime
- float
m_iRingCounter
- float
m_fRatio
- string
m_strDescription
- readonly
m_epssState
- float
m_fStretch
- bool
m_bStopMoving
- readonly
m_penTarget
- readonly
m_penFlyAwayTarget
- readonly
m_penLast
- bool
m_bMoving
- float
m_fRot
- float
m_fLastRotSpeed
- float
m_fRotSpeed
- bool
m_bApplyDamageToHitted
- float
m_tmTemp
- float
m_tmAtMarker
- float
m_tmDelta
- vec3
m_vPNp0
- vec3
m_vPNp1
- vec3
m_vTNp0
- vec3
m_vTNp1
- readonly
m_qPNp0
- readonly
m_qPNp1
- readonly
m_qANp0
- readonly
m_qANp1
- float
m_fRotSpeedp0
- float
m_fRotSpeedp1
- float
m_fTRotSpeedp0
- float
m_fTRotSpeedp1
- readonly
m_soPlates
- readonly
m_soBeamMachine
- readonly
m_soBeam
- readonly
m_soFlaresFX
- bool
m_bFiringDeactivatedBeam
- bool
m_bImmediateAnimations
- float
m_fWaitAfterKillingBeam
- bool
m_bInvisible
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CPyramidSpaceShipMarker¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- float
m_fDeltaTime
- float
m_fBias
- float
m_fTension
- float
m_fContinuity
- bool
m_bStopMoving
- readonly
m_penTrigger
- float
m_fRotSpeed
- readonly
m_penSpaceShip
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CRollingStone¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- float
m_fBounce
- float
m_fHealth
- float
m_fDamage
- bool
m_bFixedDamage
- float
m_fStretch
- float
m_fDeceleration
- float
m_fStartSpeed
- vec3
m_vStartDir
- readonly
m_penDeathTarget
- readonly
m_soBounce0
- readonly
m_soBounce1
- readonly
m_soBounce2
- readonly
m_soBounce3
- readonly
m_soBounce4
- readonly
m_iNextChannel
- readonly
m_soRoll
- bool
m_bRollPlaying
- readonly
m_qA
- readonly
m_qALast
- float
m_fASpeed
- vec3
m_vR
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CSanta¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- float
m_tmLastSpawnTime
- float
m_tmMinSpawnInterval
- float
m_fSantaHealth
- readonly
m_soRunning
- bool
m_bRunSoundPlaying
- readonly
m_penTemplate0
- readonly
m_penTemplate1
- readonly
m_penTemplate2
- readonly
m_penTemplate3
- readonly
m_penTemplate4
- bool
m_bDied
- string
m_fnmCustomSantaModel
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CScorpman¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- readonly
m_smtType
- readonly
m_bFireBulletCount
- readonly
m_iSpawnEffect
- float
m_fFireTime
- readonly
m_aoLightAnimation
- bool
m_bSleeping
- float
m_fCustomFireRate
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CScrollHolder¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- string
m_fnmMessage
- float
m_fMyTimer
- float
m_fMyTimerLast
- float
m_fSpeed
- readonly
m_penEndCreditsTrigger
- bool
m_bDataError
CShooter¶
Inherits: CModelHolder2
Remarks¶
n/a
Members¶
- float
m_fShootingPeriod
- readonly
m_sftType
- float
m_fHealth
- float
m_fCannonBallSize
- float
m_fCannonBallPower
- readonly
m_iModelPreFireAnimation
- readonly
m_iTexturePreFireAnimation
- readonly
m_iModelPostFireAnimation
- readonly
m_iTexturePostFireAnimation
- float
m_fFlameBurstDuration
- float
m_fRndBeginWait
- readonly
m_penSoundLaunch
- readonly
m_soLaunch
- readonly
m_penFlame
- bool
m_bFiring
- bool
m_bIndestructable
- float
m_tmFlameStart
Members inherited from CModelHolder2¶
- string
m_fnModel
- string
m_fnTexture
- string
m_fnReflection
- string
m_fnSpecular
- string
m_fnBump
- float
m_fStretchAll
- float
m_fStretchX
- float
m_fStretchY
- float
m_fStretchZ
- string
m_strName
- string
m_strDescription
- bool
m_bColliding
- readonly
m_iModelAnimation
- readonly
m_iTextureAnimation
- readonly
m_stClusterShadows
- bool
m_bBackground
- bool
m_bTargetable
- readonly
m_cstCustomShading
- vec3
m_aShadingDirection
- readonly
m_colLight
- readonly
m_colAmbient
- string
m_fnmLightAnimation
- readonly
m_iLightAnimation
- readonly
m_aoLightAnimation
- bool
m_bAttachments
- bool
m_bActive
- float
m_fMipAdd
- float
m_fMipMul
- float
m_fMipFadeDist
- float
m_fMipFadeLen
- float
m_rMipFadeDistMetric
- float
m_fMipFadeLenMetric
- bool
m_bRandomStretch
- float
m_fStretchRndX
- float
m_fStretchRndY
- float
m_fStretchRndZ
- float
m_fStretchRndAll
- vec3
m_fStretchRandom
- readonly
m_penDestruction
- vec3
m_vDamage
- float
m_tmLastDamage
- readonly
m_penDestroyTarget
- readonly
m_penLastDamager
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- float
m_fClassificationStretch
- readonly
m_colBurning
- readonly
m_dmtLastDamageType
- float
m_fChainSawCutDamage
- readonly
m_iFirstRandomAnimation
- float
m_fMaxTessellationLevel
- string
m_fnVertexShader
- string
m_fnFragmentShader
- string
m_fnShaderTextureSampler0
- string
m_fnShaderTextureSampler1
- string
m_fnShaderTextureSampler2
- string
m_fnShaderTextureSampler3
- string
m_fnShaderTextureSampler4
- float
m_fnShaderParam0
- float
m_fnShaderParam1
- float
m_fnShaderParam2
- float
m_fnShaderParam3
- float
m_fnShaderParam4
CSoundHolder¶
Remarks¶
n/a
Members¶
- string
m_fnSound
- float
m_rFallOffRange
- float
m_rHotSpotRange
- float
m_fVolume
- bool
m_bLoop
- bool
m_bSurround
- bool
m_bVolumetric
- string
m_strName
- string
m_strDescription
- bool
m_bAutoStart
- readonly
m_iPlayType
- readonly
m_soSound
- bool
m_bDestroyable
- float
m_fPitch
CSpawnerProjectile¶
Inherits: CMovableModelEntity
Remarks¶
n/a
Members¶
- readonly
m_penOwner
- readonly
m_penTemplate
- float
m_fSize
- float
m_fTimeAdjust
- bool
m_bExploding
- float
m_fExplosionDuration
- float
m_tmExplosionBegin
- float
m_tmSpawn
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CSpinner¶
Remarks¶
n/a
Members¶
- readonly
m_penParent
- vec3
m_aSpinRotation
- vec3
m_vSpeed
- float
m_tmExpire
- vec3
m_vLastSpeed
- bool
m_bImpulse
- float
m_tmWaitAfterImpulse
- float
m_tmSpawn
- vec3
m_vSpinSpeed
CStormController¶
Remarks¶
n/a
Members¶
- readonly
m_penwsc
- string
m_strName
- float
m_fNextLightningDelay
- bool
m_bStormOn
- float
m_fNextLightningStrike
- readonly
m_penLightning00
- readonly
m_penLightning01
- readonly
m_penLightning02
- readonly
m_penLightning03
- readonly
m_penLightning04
- readonly
m_penLightning05
- readonly
m_penLightning06
- readonly
m_penLightning07
- readonly
m_penLightning08
- readonly
m_penLightning09
- readonly
m_penLightning10
- readonly
m_penLightning11
- readonly
m_penLightning12
- readonly
m_penLightning13
- readonly
m_penLightning14
- readonly
m_penLightning15
- readonly
m_penLightning16
- readonly
m_penLightning17
- readonly
m_penLightning18
- readonly
m_penLightning19
- float
m_tmStormAppearTime
- float
m_tmStormDisappearTime
- float
m_fFirstLightningDelay
- float
m_fMaxLightningPeriod
- float
m_fMinLightningPeriod
- float
m_fMaxStormPowerTime
- readonly
m_colBlendStart
- readonly
m_colBlendStop
- readonly
m_colShadeStart
- readonly
m_colShadeStop
CSummonerMarker¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- float
m_fMarkerRange
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CSwitch¶
Inherits: CModelHolder2
Remarks¶
n/a
Members¶
- readonly
m_iModelONAnimation
- readonly
m_iTextureONAnimation
- readonly
m_iModelOFFAnimation
- readonly
m_iTextureOFFAnimation
- readonly
m_penTarget
- readonly
m_eetEvent
- readonly
m_eetOffEvent
- readonly
m_penOffTarget
- readonly
m_swtType
- string
m_strMessage
- bool
m_bSwitchON
- readonly
m_penCaused
- bool
m_bUseable
- bool
m_bInvisible
Members inherited from CModelHolder2¶
- string
m_fnModel
- string
m_fnTexture
- string
m_fnReflection
- string
m_fnSpecular
- string
m_fnBump
- float
m_fStretchAll
- float
m_fStretchX
- float
m_fStretchY
- float
m_fStretchZ
- string
m_strName
- string
m_strDescription
- bool
m_bColliding
- readonly
m_iModelAnimation
- readonly
m_iTextureAnimation
- readonly
m_stClusterShadows
- bool
m_bBackground
- bool
m_bTargetable
- readonly
m_cstCustomShading
- vec3
m_aShadingDirection
- readonly
m_colLight
- readonly
m_colAmbient
- string
m_fnmLightAnimation
- readonly
m_iLightAnimation
- readonly
m_aoLightAnimation
- bool
m_bAttachments
- bool
m_bActive
- float
m_fMipAdd
- float
m_fMipMul
- float
m_fMipFadeDist
- float
m_fMipFadeLen
- float
m_rMipFadeDistMetric
- float
m_fMipFadeLenMetric
- bool
m_bRandomStretch
- float
m_fStretchRndX
- float
m_fStretchRndY
- float
m_fStretchRndZ
- float
m_fStretchRndAll
- vec3
m_fStretchRandom
- readonly
m_penDestruction
- vec3
m_vDamage
- float
m_tmLastDamage
- readonly
m_penDestroyTarget
- readonly
m_penLastDamager
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- float
m_fClassificationStretch
- readonly
m_colBurning
- readonly
m_dmtLastDamageType
- float
m_fChainSawCutDamage
- readonly
m_iFirstRandomAnimation
- float
m_fMaxTessellationLevel
- string
m_fnVertexShader
- string
m_fnFragmentShader
- string
m_fnShaderTextureSampler0
- string
m_fnShaderTextureSampler1
- string
m_fnShaderTextureSampler2
- string
m_fnShaderTextureSampler3
- string
m_fnShaderTextureSampler4
- float
m_fnShaderParam0
- float
m_fnShaderParam1
- float
m_fnShaderParam2
- float
m_fnShaderParam3
- float
m_fnShaderParam4
CTacticsHolder¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- readonly
m_tctType
- float
m_fParam1
- float
m_fParam2
- float
m_fParam3
- float
m_fParam4
- float
m_fParam5
- float
m_tmLastActivation
CTeleport¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
- float
m_fWidth
- float
m_fHeight
- bool
m_bActive
- bool
m_bPlayersOnly
- bool
m_bForceStop
- bool
m_bStopsSpeedrunners
CTextFXHolder¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- string
m_fnmMessage
- float
m_tmFadeInStart
- float
m_tmFadeOutStart
- float
m_tmFadeInLen
- float
m_tmFadeOutLen
- float
m_tmAutoFadeOut
- bool
m_bDataError
CTimeController¶
Remarks¶
n/a
Members¶
- float
m_fTimeStretch
- float
m_tmFadeIn
- float
m_tmInterval
- bool
m_bAbsolute
- float
m_fMyTimer
- float
m_tmStretchChangeStart
- string
m_strName
- float
m_fOldTimeStretch
- float
m_fNewTimeStretch
CTouchField¶
Remarks¶
n/a
Members¶
- string
m_strName
- readonly
m_penEnter
- readonly
m_eetEnter
- readonly
m_penExit
- readonly
m_eetExit
- bool
m_bActive
- bool
m_bPlayersOnly
- float
m_tmExitCheck
- bool
m_bBlockNonPlayers
- readonly
m_penLastIn
CTrigger¶
Remarks¶
n/a
Members¶
- string
m_strName
- readonly
m_penTarget1
- readonly
m_penTarget2
- readonly
m_penTarget3
- readonly
m_penTarget4
- readonly
m_penTarget5
- readonly
m_penTarget6
- readonly
m_penTarget7
- readonly
m_penTarget8
- readonly
m_penTarget9
- readonly
m_penTarget10
- readonly
m_eetEvent1
- readonly
m_eetEvent2
- readonly
m_eetEvent3
- readonly
m_eetEvent4
- readonly
m_eetEvent5
- readonly
m_eetEvent6
- readonly
m_eetEvent7
- readonly
m_eetEvent8
- readonly
m_eetEvent9
- readonly
m_eetEvent10
- string
m_strMessage
- float
m_fMessageTime
- readonly
m_mssMessageSound
- float
m_fScore
- float
m_fWaitTime
- bool
m_bAutoStart
- readonly
m_iCount
- bool
m_bUseCount
- bool
m_bReuseCount
- bool
m_bTellCount
- bool
m_bActive
- float
m_fSendRange
- readonly
m_eetRange
- readonly
m_iCountTmp
- readonly
m_penCaused
- readonly
m_ctMaxTrigs
CVoiceHolder¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- string
m_fnmMessage
- bool
m_bActive
- readonly
m_ctMaxTrigs
CWalker¶
Inherits: CEnemyBase
Remarks¶
n/a
Members¶
- readonly
m_EwcChar
- readonly
m_iLoopCounter
- float
m_fSize
- bool
m_bWalkSoundPlaying
- float
m_fThreatDistance
- readonly
m_iCustomFireCounter
- readonly
m_soFeet
- readonly
m_soFire1
- readonly
m_soFire2
- readonly
m_soFire3
- readonly
m_soFire4
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CWatchPlayers¶
Remarks¶
n/a
Members¶
- readonly
m_penOwner
- readonly
m_penFar
- float
m_fWaitTime
- float
m_fDistance
- bool
m_bRangeWatcher
- readonly
m_eetEventClose
- readonly
m_eetEventFar
- readonly
m_penCurrentWatch
- bool
m_bActive
- string
m_strName
CWatcher¶
Remarks¶
n/a
Members¶
- readonly
m_penOwner
- float
m_tmDelay
- float
m_fClosestPlayer
- readonly
m_iPlayerToCheck
- readonly
m_penPrediction
CWeaponItem¶
Inherits: CItem
Remarks¶
n/a
Members¶
- readonly
m_EwitType
- readonly
m_iAmmoAmount
Members inherited from CItem¶
- string
m_strName
- string
m_strDescription
- float
m_fValue
- float
m_fRespawnTime
- float
m_fCustomRespawnTime
- bool
m_bRespawn
- readonly
m_penTarget
- bool
m_bPickupOnce
- readonly
m_soPick
- float
m_fPickSoundLen
- bool
m_bDropped
- readonly
m_ulPickedMask
- bool
m_bFloating
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- float
m_fCustomScale
- string
m_fnmCustomPickupSound
- bool
m_bOnlyCoop
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CWerebull¶
Inherits: CEnemyRunInto
Remarks¶
n/a
Members¶
- bool
m_bRunAttack
- bool
m_bHornHit
- readonly
m_penLastTouched
- readonly
m_soFeet
- bool
m_bRunSoundPlaying
Members inherited from CEnemyRunInto¶
- readonly
m_penLastTouched
- float
m_fLastTouchedTime
- bool
m_bWhileLoop
- float
m_fMassKicked
- float
m_fInertionRunTime
- float
m_fStopApproachDistance
- float
m_fChargeDistance
- bool
m_bUseChargeAnimation
- readonly
m_fAttackRotateRunInto
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CWoman¶
Inherits: CEnemyFly
Remarks¶
n/a
Members¶
- bool
m_bKamikazeCarrier
- float
m_rKamikazeDropDistance
- bool
m_bKamikazeAttached
Members inherited from CEnemyFly¶
- readonly
m_EeftType
- bool
m_bInAir
- bool
m_bAirAttack
- bool
m_bStartInAir
- float
m_fGroundToAirSpeed
- float
m_fAirToGroundSpeed
- float
m_fAirToGroundMin
- float
m_fAirToGroundMax
- float
m_fFlyHeight
- float
m_fFlyWalkSpeed
- readonly
m_aFlyWalkRotateSpeed
- float
m_fFlyAttackRunSpeed
- readonly
m_aFlyAttackRotateSpeed
- float
m_fFlyCloseRunSpeed
- readonly
m_aFlyCloseRotateSpeed
- float
m_fFlyAttackDistance
- float
m_fFlyCloseDistance
- float
m_fFlyAttackFireTime
- float
m_fFlyCloseFireTime
- float
m_fFlyStopDistance
- float
m_fFlyIgnoreRange
- float
m_fFlyLockOnEnemyTime
- bool
m_bFlyToMarker
Members inherited from CEnemyBase¶
- readonly
m_penWatcher
- vec3
m_vStartPosition
- readonly
m_penEnemy
- readonly
m_ttTarget
- string
m_strDescription
- string
m_strName
- readonly
m_soSound
- vec3
m_vStartDirection
- bool
m_bOnStartPosition
- float
m_fFallHeight
- float
m_fStepHeight
- float
m_fSenseRange
- float
m_fViewAngle
- float
m_fWalkSpeed
- readonly
m_aWalkRotateSpeed
- float
m_fAttackRunSpeed
- readonly
m_aAttackRotateSpeed
- float
m_fCloseRunSpeed
- readonly
m_aCloseRotateSpeed
- float
m_fAttackDistance
- float
m_fCloseDistance
- float
m_fAttackFireTime
- float
m_fCloseFireTime
- float
m_fStopDistance
- float
m_fIgnoreRange
- float
m_fLockOnEnemyTime
- float
m_fBlowUpAmount
- readonly
m_fBodyParts
- float
m_fDamageWounded
- vec3
m_vDamage
- float
m_tmLastDamage
- bool
m_bRobotBlowup
- float
m_fBlowUpSize
- float
m_fMoveTime
- vec3
m_vDesiredPosition
- readonly
m_dtDestination
- readonly
m_penPathMarker
- vec3
m_vPlayerSpotted
- float
m_fMoveFrequency
- float
m_fMoveSpeed
- readonly
m_aRotateSpeed
- float
m_fLockStartTime
- float
m_fRangeLast
- bool
m_bFadeOut
- float
m_fFadeStartTime
- float
m_fFadeTime
- float
m_fShootTime
- float
m_fDamageConfused
- readonly
m_iChargeHitAnimation
- float
m_fChargeHitDamage
- float
m_fChargeHitAngle
- float
m_fChargeHitSpeed
- readonly
m_penSpawnerTarget
- readonly
m_penDeathTarget
- readonly
m_eetDeathType
- bool
m_bTemplate
- float
m_fAttackRadius
- readonly
m_colColor
- bool
m_bDeaf
- bool
m_bBlind
- float
m_tmGiveUp
- float
m_tmReflexMin
- float
m_tmReflexMax
- float
m_fActivityRange
- bool
m_bApplyRandomStretch
- float
m_fRandomStretchFactor
- float
m_fStretchMultiplier
- float
m_fRandomStretchMultiplier
- readonly
m_penMarker
- readonly
m_penMainMusicHolder
- float
m_tmLastFussTime
- float
m_iScore
- float
m_fMaxHealth
- bool
m_bBoss
- float
m_fSpiritStartTime
- float
m_tmSpraySpawned
- float
m_fSprayDamage
- readonly
m_penSpray
- float
m_fMaxDamageAmount
- vec3
m_vLastStain
- readonly
m_sptType
- readonly
m_penTacticsHolder
- bool
m_bTacticActive
- float
m_tmTacticsActivation
- vec3
m_vTacticsStartPosition
- float
m_fTacticVar1
- float
m_fTacticVar2
- float
m_fTacticVar3
- float
m_fTacticVar4
- float
m_fTacticVar5
- bool
m_bTacticsStartOnSense
- readonly
m_colBurning
- bool
m_bResizeAttachments
- bool
m_bGiveUpToClosestMarker
- string
m_fnmCustomModel
- string
m_fnmCustomTexture
- bool
m_bUseCustomWeaponProjectile
- readonly
m_eCustomWeaponProjectile
- readonly
m_iCustomScore
- string
m_fnmCustomMessage
- bool
m_bShootHitscansInsteadOfProjectiles
- float
m_fCustomHitscansDamage
- readonly
m_penStartEnemy
- readonly
m_eetEnvironmentType
- float
m_fHealthScalar
- readonly
m_penPrediction
Members inherited from CMovableModelEntity¶
- readonly
en_iCollisionBox
- readonly
en_iWantedCollisionBox
Members inherited from CMovableEntity¶
- vec3
en_vDesiredTranslationRelative
- vec3
en_aDesiredRotationRelative
- vec3
en_vCurrentTranslationAbsolute
- vec3
en_aCurrentRotationAbsolute
- readonly
en_penReference
- vec3
en_vReferencePlane
- readonly
en_iReferenceSurface
- readonly
en_penLastValidReference
- float
en_tmLastBreathed
- float
en_tmMaxHoldBreath
- float
en_fDensity
- float
en_tmLastSwimDamage
- float
en_tmMaxColdness
- float
en_tmLastWarmth
- bool
en_bImmuneToCold
- readonly
en_iUpContent
- readonly
en_iDnContent
- float
en_fImmersionFactor
- vec3
en_vGravityDir
- float
en_fGravityA
- float
en_fGravityV
- vec3
en_vForceDir
- float
en_fForceA
- float
en_fForceV
- float
en_tmJumped
- float
en_tmMaxJumpControl
- float
en_fJumpControlMultiplier
- float
en_fAcceleration
- float
en_fDeceleration
- float
en_fStepUpHeight
- float
en_fStepDnHeight
- float
en_fBounceDampParallel
- float
en_fBounceDampNormal
- float
en_fCollisionSpeedLimit
- float
en_fCollisionDamageFactor
- readonly
en_boxMovingEstimate
- readonly
en_boxNearCached
- vec3
en_vIntendedTranslation
- readonly
en_mIntendedRotation
- readonly
en_iLastForceType
- float
en_tmLastFrozen
- float
en_tmFrozenSeconds
- float
en_tmFrozenMinimum
CWorldBase¶
Remarks¶
n/a
Members¶
- string
m_strName
- string
m_strDescription
- bool
m_bZoning
- bool
m_bBackground
- bool
m_bAnchored
- bool
m_bBarrier
- bool
m_bCollisions
- bool
m_bOnlyBlocksPlayer
- readonly
m_penGravity0
- readonly
m_penGravity1
- readonly
m_penGravity2
- readonly
m_penGravity3
- readonly
m_penGravity4
- readonly
m_penGravity5
- readonly
m_penGravity6
- readonly
m_penGravity7
- readonly
m_penGravity8
- readonly
m_penGravity9
- readonly
m_penFog0
- readonly
m_penFog1
- readonly
m_penFog2
- readonly
m_penFog3
- readonly
m_penFog4
- readonly
m_penFog5
- readonly
m_penFog6
- readonly
m_penFog7
- readonly
m_penFog8
- readonly
m_penFog9
- readonly
m_penHaze0
- readonly
m_penHaze1
- readonly
m_penHaze2
- readonly
m_penHaze3
- readonly
m_penHaze4
- readonly
m_penMirror0
- readonly
m_penMirror1
- readonly
m_penMirror2
- readonly
m_penMirror3
- readonly
m_penMirror4
- readonly
m_penGradient0
- readonly
m_penGradient1
- readonly
m_penGradient2
- readonly
m_penGradient3
- readonly
m_penGradient4
- readonly
m_penGradient5
- readonly
m_penGradient6
- readonly
m_penGradient7
- readonly
m_penGradient8
- readonly
m_penGradient9
- readonly
m_penGradient10
- readonly
m_penGradient11
- readonly
m_penGradient12
- readonly
m_penGradient13
- readonly
m_penGradient14
- readonly
m_penGradient15
- readonly
m_penGradient16
- readonly
m_penGradient17
- readonly
m_penGradient18
- readonly
m_penGradient19
- readonly
m_cbClassificationBits
- readonly
m_vbVisibilityBits
- float
m_fOpacity
CWorldInfoEntity¶
Remarks¶
n/a
Members¶
- float
m_fSVMedalBronze
- float
m_fSVMedalSilver
- float
m_fSVMedalGold
CWorldLink¶
Inherits: CMarker
Remarks¶
n/a
Members¶
- string
m_strGroup
- string
m_strWorld
- bool
m_bStoreWorld
- readonly
m_EwltType
Members inherited from CMarker¶
- string
m_strName
- string
m_strDescription
- readonly
m_penTarget
CWorldSettingsController¶
Remarks¶
n/a
Members¶
- float
m_tmStormStart
- string
m_strName
- float
m_tmLightningStart
- float
m_fLightningPower
- float
m_tmStormEnd
- float
m_tmPyramidPlatesStart
- float
m_tmActivatedPlate1
- float
m_tmDeactivatedPlate1
- float
m_tmActivatedPlate2
- float
m_tmDeactivatedPlate2
- float
m_tmActivatedPlate3
- float
m_tmDeactivatedPlate3
- float
m_tmActivatedPlate4
- float
m_tmDeactivatedPlate4
- float
m_tmPyramidMorphRoomActivated
- float
m_tmShakeStarted
- vec3
m_vShakePos
- float
m_fShakeFalloff
- float
m_fShakeFade
- float
m_fShakeIntensityY
- float
m_tmShakeFrequencyY
- float
m_fShakeIntensityB
- float
m_tmShakeFrequencyB
- float
m_fShakeIntensityZ
- float
m_tmShakeFrequencyZ
- bool
m_bShakeFadeIn
- readonly
m_penEnvPartHolder
- bool
m_bNoSaveGame
- float
m_tmGlaringStarted
- float
m_tmGlaringEnded
- float
m_fGlaringFadeInRatio
- float
m_fGlaringFadeOutRatio
- readonly
m_colGlade
- readonly
m_colBlendStart
- readonly
m_colBlendStop
- readonly
m_colShadeStart
- readonly
m_colShadeStop
- bool
m_bApplyShadingToModels
- float
m_tmStormAppearTime
- float
m_tmStormDisappearTime
- readonly
m_penScrollHolder
- readonly
m_penTextFXHolder
- readonly
m_penCreditsHolder
- readonly
m_penHudPicFXHolder
- float
m_tmActivatedToggledLights1
- float
m_tmDeactivatedToggledLights1
- float
m_tmActivatedToggledLights2
- float
m_tmDeactivatedToggledLights2
- float
m_tmActivatedToggledLights3
- float
m_tmDeactivatedToggledLights3
- float
m_tmActivatedToggledLights4
- float
m_tmDeactivatedToggledLights4
- float
m_tmActivatedInstToggledLights1
- float
m_tmDeactivatedInstToggledLights1
- float
m_tmActivatedInstToggledLights2
- float
m_tmDeactivatedInstToggledLights2
- float
m_tmActivatedInstToggledLights3
- float
m_tmDeactivatedInstToggledLights3
- float
m_tmActivatedInstToggledLights4
- float
m_tmDeactivatedInstToggledLights4
- float
m_tmBlendSpeed
- bool
m_bFlyoverLogo